About
I started off as an Electrician doing project management and leadership responisibilites at a young age from 19 and moved into the IT industry when I was 24. I've been in a multitude of IT positions for various tasks & projects, leading deployments of new systems to managing helpdesk staff and IT consulting for medium to large businesses.
I began my Graphics Design career in 2011, at first of a hobbiest level. I took a huge interest in it right away and found myself vividly indulged in my "candy shop" of new toys & new information. I raced to dive head first into training sites; Digital Tutors and Lynda.com as well countless hours of youtube videos.
In February 2016, my team placed first in Unreal Engine's Game Jam contest - for our game Voxel. We are currently working on a full game prototype, to be played on PC as well mobile phones.
In 2014 i completed a project with Great Wolf Studios, an independant gaming organization based out of St. Louis, MO. They are the proud owner of The Curse of Darkness, a holloween haunted house excursion held in Missouri every year. I am one of the lead people in this project wearing many hats as the lead animations, character development & rigging/setup artist as well retopologizing & retexturing of pre-assembled 3d assetts for use with our project in Unreal Engine 4.